Gather and evaluate user requirements from the users, clients, customers.
Collaborate with product managers and engineers.
Illustrate design ideas.
Develop low and high-fidelity UX mock-ups and prototypes.
Presenting mock-up drafts to internal teams and key stakeholders.
Identify and troubleshoot UX- Figma issues.
Portfolio of design projects.
Knowledge of design principles like typography, colors,
Knowledge of design & wireframing tools and software like Figma, Sketch XD, Photoshop etc
Good communication skills to collaborate with various stakeholders.
Knowledge of designing systems.
Knowledge of prototyping tool would be plus.
Knowledge of aftereffects, Illustrator would be a plus.
Qualifications & Requirements.
0-3 years experience with Figma & UX, in solving complex user problems through user interface design, creating mock-ups and prototypes, as well as documenting interaction patterns for product UIs.
For freshers, you may need to demonstrate the basic or theoretical knowledge of the Figma & UX. You can also showcase the Figma & UX application developed for learning purposes.
Portfolio of previous work must be presented incorporating UI-Figma designs and/or sketches that demonstrate an understanding of wire-framing, interaction design and design best practices.
Hands-on expertise in use case development, storyboarding, mock-ups and highly interactive prototypes.
Job Types: Full-time, PermanentPay: \xe2\x82\xb9350,000.00 - \xe2\x82\xb9550,000.00 per yearBenefits:
Health insurance
Paid sick time
Provident Fund
Schedule:
Day shift
Education:
Bachelor's (Preferred)
Experience:
total work: 1 year (Preferred)
Design: 1 year (Preferred)
Work Location: In person
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