At Microsoft, we have a clear mission and bold ambitions: Empower every person and every organization on the planet to achieve more through our technology and innovation. Our Dataverse Design team is charged with crafting solutions that help customers transform their companies--whether they want to empower employees, engage customers, optimize their operations, or change the very nature of their product or business model.
You bring your skills to your fellow design collaborators with optimism, a self-motivated attitude, and an open mind. Our team believes in the power of inclusion, diversity of ideas, skills, backgrounds, work/life balance, and the joy of solving challenging problems. We strive for a collaborative culture where everyone can flourish and innovate, including in our own approaches to the ever-changing global climate.
Our vision as a Design Studio:
• Design experiences customers love.
• Work as a unified team.
• Drive Transformative cultural change.
• Deliver success.
• Become even better every day.
Responsibilities
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Estimates individual schedule(s) (e.g., time requirements) for work delivery. Defines needs of product designs as the owner for a set of experiences/products based on multiple factors such as user insights and business needs. Identifies needs that are not spoken and includes them in end-to-end design plans and processes. It begins to develop a synthesis of user insights and compares them with data to identify more significant issues that may not be apparent for user desires. Collaborates with product owners and development team members to shepherd end-to-end experiences from concept to shipping for products.
• Generates ideation solutions to improve product designs. Utilizes a variety of perspectives when ideating (e.g., business, experience, technology). Synthesizes ideation solutions into a concise articulation of user wants and subsequent solutions. Facilitates enrollment for an ideation exercise as part of a design sprint.
• Prototypes for new products and features as cheap and as fast as possible. Presents to teams (e.g., Design, Engineering) and/or customers to receive feedback and understand user needs. Uses digital and physical tools to demonstrate design to stakeholders and then gauge customer perceptions and decide on the next steps. Leverages prototyping elements in accordance with company's brand and guidelines and identifies missing elements. Invents/improves guidelines when existing guidelines are unclear--advocates for best-in-class tools.
• Collaborates with and answers questions from Engineering to aid in successful design implementation and performs question-and-answer forums (QAs) to help them ensure "pixel perfect" or detailed designs. Works with developers to iterate further on designs during implementation to ensure optimal designs. Develops an aptitude on limitations of what is implementable and begins to challenge limitations.
• Produces visual designs from concept to delivery. Facilitates the creative visual design process producing the visual language for a cohesive set of products. Creates a variety of visual design documents including, storyboards, creative briefs, product renderings/visualizations, color and materials design, motion studies, iconography, illustrations, layouts, and redlines for a set of products, tools, and services.
• Creates wireframes, journey maps, user jobs and scenarios, task flows, and personas in support of interaction designs for hardware and/or software-based experiences. Conceptualizes and delivers artifacts at various levels of fidelity. Participates in the development and enhancement of product user experiences via creation of interaction models and detailed designs for new and existing product features while serving as a liaison between users and products. Ensures that the designs of the products allow the user to complete the desired functions in the best possible manner.
Qualifications
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• Demonstrated breadth across IA, usability, IxD, and visual design
• Ability to create highly polished design prototypes, mockups, and other communication artifacts
• Talented at quick turn arounds of rigorous wireframes and mockups quickly in a fast-paced, iterative environment and proven ability to work with data from customers
• The ability to scope and estimate efforts accurately, prioritize tasks and goals independently, and rapidly produce deliverables
• Proficiency in a variety of design and prototyping tools such as Illustrator, Photoshop and Figma
Required/Minimum Qualifications
• Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, or related field AND 3+ years experience working in interactive design, visual design, and/or information architecture
o OR equivalent experience (e.g., experience using design thinking to solve problems)
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Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
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