Responsibilities
Liaise with primary designers and developers about the game's aesthetic and feel
Research references and resources needed to create the game's assets
Sketch concept designs and essential aspects of the visual style
Create 2D representations of all elements per the game engine's technological limitations
Apply textures across all visual elements
Add lighting and shading effects to all elements, ensure colour, intensity, and illumination levels consistency
Animate characters and creatures
Integrate special effects to textures, sequences and events
Create sound effects, mix audio, and design
Requirements & Skills
Understanding of lighting, perspective, special effects and material finishes
Strong sketching abilities, as well as the capacity to conceptualise and create from abstract concepts
Solid understanding of game genres and current gaming trends
Capacity to work from storyboards
Developed understanding of visual language - texture, colour, dimension, scale, perspective, shade, composition, depth of field, Knowledge of 2D and 3D animation, as well as expertise with animation concepts
Strong knowledge in Animate cc, Photoshop.
Educational Qualification : Bachelor's degree.
Experience: 0- 5 Years
Skill : Animate CC, Unity
Job Type: Full-time
Benefits:
• Health insurance
• Provident Fund
Job Type: Full-time
Pay: From ?220,000.00 per year
Work Location: In person
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