This is a remote position.Dhitva is looking for young, talented and self-driven people to join our team. We are seeking to hire a 3D Graphics Designer Intern.Roles and ResponsibilitiesCreating visual elements, effects, and animations using 3D modelling, texturing, and other techniquesCollaborating with other design team members and cross functional teams to understand design requirementsConceptualising and developing design ideasCoordinating with Graphic Designers and Animators in creating realistic scenes forwebsites, apps, social media, etc.Analysing 3D arts and graphics and suggesting improvementsOptimising 3D arts and models to develop real-life objectsExamining and troubleshooting any design issuesStaying updated about the latest design trendsWork with the team, collaborating knowledge and ideas.RequirementsModelling skills in Zbrush/ Autodesk Maya. Ability to create excellent neat and clean low poly 3D models in real-world size and with a proper snapping of vertex, logical naming, grouping, and excellent topology in Autodesk Maya, Zbrush.Cleaning up the mesh and texture of raw 3D scans using Zbrush/Mudbox.Retopology of the clean 3D scans.Create High and Mid poly 3d models: Ability to create the LOD (Level of detail) of thesame model as per the prescribed poly budget.Follow design references and work in a range of styles: Must have an eye to capturethe details from the provided references, and create the 3d models accordingly.Create alternate visual styles in accordance with the client\xe2\x80\x99s vision and needs.Must have the knowledge to properly layout UVs with uniform texel density in order tocapture maximum details from texture for stunning visual qualityExpertise in Photoshop for creating/editing textures: Must know how to use Photoshop in texturing processes.Deliver weekly and monthly reports about the work done.Coordinate with the designated Design Project Manager.Provide strategic inputs based on work done to improve workflow. A strong portfolioof previous 3D work and completed projectsMust be proficient in 3D modelling using Maya or 3D Studio Max.Good working knowledge in 2D Photoshop and SubstanceBenefitsStipendConversion to full time based on performanceOn ground exposureMentorship from experienced professionals
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