UWorld is the worldwide leader in online test prep for college entrance, undergraduate, graduate, and professional licensing exams throughout the United States. Since 2003, over a million students have trusted us to help them prepare for high-stakes examinations.
We are looking for a talented texturing artist who can work within a professional team to develop high-quality medical and scientific animations.
Your Role:
• Create natural and photo-realistic textures as per the given references
• Work closely with creative head, modelers, and other departments to achieve desired look and to ensure all texturing/look development works through the pipeline
• Maintain or exceed consistent level of productivity while meeting deadlines and producing high-quality work
• Assist with project cleanup and archiving on an ongoing basis
• Participate in review as a team member to determine various design solutions by providing feedback to other members of the production
• Ability to work quickly and efficiently under tight deadlines
• Full understanding of texture map properties in relation to their shading and lighting qualities
• Ability to follow design guidelines, asset naming conventions, and other technical constraints
• Keep up to date with the latest developments in 3D design and texturing tools and technologies
• Follow company creative head and production pipeline, proposing approaches that stimulate positive enhancements
• Ability to solve complex technical problems that occur within the environment
• Effective time-management skills, including ability to meet deadlines and follow instructions and established protocols/procedures
Your Experience:
• Degree in fine arts or equivalent with a thorough understanding of anatomy, or 5+ years industry experience specializing in texturing
• 5+ years of hands-on experience in Maya, ability to create photo-realistic texture for models using given references
• Knowledge of Substance Painter, Zbrush, and Photoshop for texturing (or equivalents) preferred
• Understanding of shading using render packages like RedShift and Arnold is a must
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Soft Skills:
• Excellent interpersonal skills, with demonstrated ability to articulate ideas clearly, concisely, and persuasively, along with ability to understand direction and accept feedback
• Strong leadership skills with specific experience managing product priorities, setting delivery expectations, and delivering software enhancements on schedule
• Organization skills, including situational leadership, technical leadership, high attention to detail, and proven ability to resolve field escalations with minimal impact on production schedules
• Ability to work effectively within a changing environment experiencing high growth
• Exceptional follow-through, personal drive, and desire to make a difference
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